Why study Arts and Design?
Begin your journey into a creative world
Kick-start your creative journey by exploring concept art, 3D design, game design, and animation. Work on fun, hands-on projects that help you develop your skills and bring your ideas to life. Whether you’re preparing for further study or looking to break into the creative industries, this course is the perfect first step.

Learn the skills using characters you are familiar with!
Course Outline
What you'll cover in this course
By the end of this course, you will be able to:
- Apply professional practices and creative processes of discovery, conceptualisation, review, iteration, prototyping and presentation to design digital solutions in response to a project brief
- Apply a range of technical skills and technologies to extend capabilities to design, produce and present digital media creative work.
- Apply knowledge of the elements and principles of digital media design practice to evaluate the quality of design solutions.
Component Name | Credits | Toggle |
---|---|---|
Concept Art
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15
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This concept art component explores the powerful synergy between traditional and digital drawing techniques. Artists begin with pencil sketches to visualise their concept, then refine and enhance their work using digital tools like Photoshop or Procreate. This hybrid workflow allows for expressive line work and textured detail from traditional media, combined with the polish of digital painting, ideal for developing characters, environments, and visual storytelling in games, animation, and film.
Learning Outcomes: 1. Demonstrate understanding of Te Tiriti o Waitangi through the principles of partnership, protection, and participation. 2. Demonstrate problem-solving and critical thinking in response to an arts and design brief. Level 4
NZ2627
AD100
|
||
3D Design
|
15
|
|
This 3D component introduces students to the fundamentals of digital modeling, rigging, and rendering using Blender. Participants will learn to create 3D assets, and bring scenes to life through lighting and animation. Emphasizing both technical skills and creative problem-solving, this module prepares artists to visualize complex concepts and produce high-quality 3D content.
Learning Outcomes: 1. Demonstrate understanding of legal responsibilities including but not limited to copyright and intellectual property best practices 2. Demonstrate competency with industry standard tools appropriate to solving an arts and design problem Level 4
NZ2627
AD200
|
||
Game Design
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15
|
|
In this game's component, students dive into the world of 2D game development using GameMaker. Through hands-on projects, they'll learn core principles of game design, including player interaction, level design, and basic programming logic using GameMaker Language (GML). From prototyping mechanics to building a fully playable game, this component encourages creativity and critical thinking, equipping students with the skills to bring their own game ideas to life.
Learning Outcomes: 1. Apply industry practice standards and processes in response to a brief related to arts and design 2. Demonstrate understanding of the elements and principles of arts and design in response to a brief. Level 4
NZ2627
AD300
|
||
Animation
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15
|
|
Building on the skills developed in the 3D component, this 3D animation module focuses on adding movement and effects into digital creations using Blender. Students will learn the fundamentals of animation, including keyframing, and more. Applying these techniques to characters, objects, and environments they've modeled. Through practical projects, they’ll explore storytelling through motion.
Learning Outcomes: 1. Demonstrate professionalism with the production and presentation of an arts and design solution to a brief. 2. Demonstrate understanding of the elements and principles of arts and design in response to a brief. Level 4
NZ2627
AD400
|
Pathway to Further Study
The Certificate in Arts and Design set you up perfectly to go into one of our Bachelor programmes, and onto an exciting career path in your chosen field.
Game Art - Bachelor of Creative Technologies
Check out our Game Art course
3D Animation & VFX - Bachelor of Art & Design
Check out our 3D animation & VFX course
Course Requirements
To be admitted to the NZ Certificate in Art and Design (Level 4) qualification, applicants must provide evidence of the following:
- Domestic ākonga; or
- an Australian citizen or Australian permanent resident currently residing in New Zealand
- and is 16 years of age or over.
International students must be at least 18 years of age and have an IELTS score of 5.5 or equivalent, with no band score lower than 5.
Applicants need to provide:
- NCEA Level 2 (or international equivalent)
- Candidates without NCEA Level 2 (or international equivalent) must be assessed by the Programme Coordinator.
As an international student, you'll need to prove you have sufficient English language skills in order to complete this course. We'll be looking for Academic IELTS overall score of 5.5 (minimum) with no band less than 5.0, or equivalent test result.
We accept a range of internationally recognised English Language proficiency test. Find out more on the NZQA website or download the NZQA list HERE.
Before you begin your study with us, you will need to have a suitable device that has the functionality to run the programmes required for your course.
Follow this link to find course-specific requirements and recommendations, along with links to more information about hardware specifications. We have prepared these recommendations to help our students equip for flexible, blended learning.
Student Success
Take a look at some of our students who started in our Foundation level courses and progressed through to a Bachelors Degree.