Global Game Jam returns to MDS
Media Design School was excited to be able to host the Auckland location for an in person Global Game Jam this year.
Global Game Jam is an event where teams come together to develop a game from start to finish in under 48 hours. The event was held in person this year, at the Media Design School campus.
We had a huge turnout, with MDS Alumni, industry and current students all choosing to attend the weekend event.
This year's event was lead by Media Design School's Programme Director of Game Development, Jordan Browne. "After running Global Game Jam online last year, it was wonderful to return to the physical event. It was great to see students, hobbyists and local industry come together to collaborate. It amazing to see what people can make in a weekend and promote the accessibility of making games in NZ."
The teams were tasked to develop their games based off the assigned theme of 'Roots'. Check out some of the games created during the event below and get inspired to perhaps jump into the next one yourself!:
Embark on an epic co-op adventure as a root vegetable in a simultaneous turn-based rogue-like game set in the Cambrian era.
- Lance Chaney - VFX, Programming
- Alex Coultas - Programming
- Sam Lockhart - Art, Rigging, Animation
- Jack Mair - SFX, Design, Programming
- Nathania Sum - Art, VFX
- Sebastian Tengdahl - Design, Programming, Physics Animation
Grow as a plant and guide your roots deep into the earth.
This point and click game examines the theme as 'getting to the root of something', following trains of thought and clues in dialogue to work out what's really at the heart of your customer's requests.
- Programmers: Simtinclair, Cerm, Klendr
- Art: Leafturtle, Owlboi, Sebbyling
Nonacorn is an endless nonogram game made for the Nintendo GameBoy Advance. Pick your seed and get ready to puzzle!
- All sprites and code created by Hugo Adams.
- tonc.lib created by cearn aka Jasper Vijn
Harvest potatoes to defeat the invading carrots!
- Joshua Shepherd
You are Weedy the weed, trying to spread weed roots in the owner's backyard to get them evicted. Create as many weeds as possible by stepping over empty ground while dodging the lawnmowers.
- Programmers: Sylky / Sylky#8785, James Gillilan, Philistyn, chaepod
- Art: snoino
The player takes on the role of a lone mycelium, separated from the rest of its family. After being separated from its family, the mycelium must traverse a variety of obstacles and challenges in order to make its way back to them.
A local multiplayer battle game where you and up to three friends can fight it out and explore the roots of different species of Earth.
- Dorren Andrews - Programming
- Naomi Moore - Art
- Andrew Yang - Art