Graduate 2018 - Bachelor of Software Engineering

Mitch moved to the UK in the search for his dream career, beginning in Manchester and landing a job at TT Games working on LEGO Star Wars: The Skywalker Saga as a Junior Gameplay Programmer he now lives in London as an Engineer for the mobile games studio, Hutch.


Tell us about your journey since leaving Media Design School

After finishing at MDS I spent a few months travelling around Europe before moving to London. I spent the next 2 months applying for jobs, studying for technical tests and chatting to recruiters. It was a slow process and very frustrating at times. Eventually, I got a job at TT Games and moved to Manchester where they are based. I spent a year at TT Games working on LEGO Star Wars: The Skywalker Saga as a Junior Gameplay Programmer doing AI and level set up work. I have recently moved back to London where I am working as an Engineer for the mobile games studio, Hutch.


Of all the projects you’ve worked on, what are you most proud of?

LEGO Star Wars: The Skywalker Saga at TT Games. This was my first AAA project I’d worked on and I learnt so much and had a lot of fun.


What has the biggest challenge been for you throughout your career?

Getting my first job in the games industry. It’s a tough process as recruiters often want games industry experience and junior / grad roles are rare and highly competitive.


What tips would you give to someone wanting to pursue a career in the world of gaming?

You need to be very persistent and patient in getting your first job in the games industry. You also need to be very passionate about playing and making games as most people in the industry are. Make sure your CV has projects you’ve worked on and states what you did in each one. A portfolio website showcasing games you’ve made is also a huge benefit to have in the recruitment process. I also highly recommend moving overseas (if you can) as there are so many more opportunities for getting into the games industry.

From a programmers point of view, you need to make sure you study up on all of the basic programming principles that will be tested in technical interviews, such as the C++ concepts that are covered at MDS.


How has Media Design School helped to pave the path that you are currently on?

MDS gave me a great introduction into programming and game development. The C++ I learnt was extremely useful in my career as well as working in a game production environment with the group projects.


What’s the biggest dream of your career?

To stay in the games industry and possibly start my own studio in the future.


Check out more of Mitch's work on his website:


*LEGO® Star Wars™: The Skywalker Saga image courtesy of Warner Bros. Interactive Entertainment

Moa VR Demo

MDS Student Project