Alexa launched her first, self-taught Unity game in 2014 to Kongregate, and has been working in and around games since then!
She has worked on a variety of unlaunched and small titles over the years, but the majority of her career has been spent working on games-adjacent products: automotive HMI design on novel displays with PureDepth & Aptiv and then managing a small company contracting for CES, as well as fitness application design & development with Fisher & Paykel Technologies on novel hardware.
Beyond her work in industry she's spent a substantial amount of time as an educator, helping guide students on the road of becoming proficient in games!