The Witcher unleashed
Media Design School was honoured to host Maciej Jackiewicz CG Supervisor from Platige Image, Poland when he was in the country for the New Zealand Film Festival. Maciej toured the school, looked at the current student work and shared his recent projects with students during an exclusive presentation.
Platige Image is renowned for its ground-breaking work, which includes The Witcher games, feature film Melancholia and award-winning short films The Cathedral, Fallen Art and Paths of Hate.
The Witcher 2
“There was a lot of blood – it can get quite disgusting after awhile.”
The Witcher 2 was a major project for the 40-strong team, each artist having great involvement to achieve the high-level of detail.
Maciej explained that each character needed to have an individual personality, even though you only see them for one or two shots in some cases.
“Cloth simulation was also a huge amount of work. Each character had some simulation – all of the armour and cloth had to move somehow.”
For all the work, each character and the ship – “a character in itself” – were then destroyed by the ice bomb, a weapon designed exclusively for the trailer.
“One guy developed all of the ice, from time to time you would hear loud banging… he was usually such a peaceful guy.”
“We really tried to pay attention to all the details - skin, bones and meat - when characters were destroyed.”
Paths of Hate
Maciej shared some of the techniques used to create Paths Of Hate, a stylised short based on the Battle of Britain.
Another Day Of Life
Platige are currently at work on a film version of the book by Polish writer Ryszard Kapuściński and his experience during the Angolan Civil War.
- Filed under: General, 3D Animation, Game Dev