Black Mesa gets greenlight from Steam

Media Design School 19 Sep 2012 Comments

The Steam community have voted and Black Mesa is one of ten titles picked up for worldwide distribution by Valve – and (of course) there is a Media Design School alumni in the team.

Graduate Leon Woud, who has also worked as a lecturer at Media Design School, created art assets for the game.

Black Mesa was one of ten titles chosen through the new Steam Greenlight platform, which enlists the community’s help in selecting games for release on Steam. Greenlight allows developers and publishers to post information and media about their game in an effort to convince community members that their game should be released on Steam.

Black Mesa is a “re-envisioning” of Valve’s Half-Life and revisits the journey through the Black Mesa Research Facility.

“It is nice to see my original art still made the cut considering I made it seven years ago and most of it got leaked. For those who plan to play it I made assets for Inbound, Anomolous Materials and Unforseen Circumstance.”

Leon is also responsible for “a whole bunch of things” from train timetables to wall textures.

Black Mesa features include:

  • Play for free
  • 8-10 Hours of single-player gameplay, up to the Lambda Core chapter.
  • 2,000 custom models and 5,000 custom textures
  • 2,000 choreographed scenes and 6,500 lines of dialogue
  • Subtitles in English, Italian, Spanish, Norwegian, German and Finnish
  • More than 2,300 custom sound effects!
  • Custom systems include Face Creation System, Custom Gib System, Deathcam and more.

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