Congratulations to Sidhe Interactive for its award for Shatter…
Gareth Griffiths from Sidhe Interactive published an article on Gamasutra.com about User Experience, using Shatter as a case study.
Creative types can be hard to buy for. They're picky and only want the best and you don't always know what the best is. Here, we share some tips for you.
Four teams, four games, half way there until their projects are completed!
Introducing four great teams about to start production on four cool games. Want to know more?
Josh O'Connor, student from the Graduate Diploma of Game Development was the Sidhe Interactive Scholarship recipient for 2009 and he has 'Cool stuff [he]‘d like to talk about' on his year so far!
Here at MDS we've been working on something special for awhile - and we're now very happy to present to you our brand new publication, Form.
Mark Li is a talented Game Programmer who just joined the Game Development faculty team. Roaming all the way from San Francisco's area, the Canadian programmer will surely add value to an already amazing team.
Programmers have a sense of humour. Yes, indeed! Check it out.