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Faculty Research

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Media Design School has faculty research expertise in the following areas:

  • Creative and emergent technologies
  • Games design and development
  • Interaction design and digital arts
  • Transmedia storytelling
  • Design methodologies
  • Algorithms and computer programming
  • Film-making and visual effects
  • Graphic design, illustration and contextual studies

2017 Outputs


Browne, J. (2016). The Musicality of 140: Tempo, Rhythm and Structure.  The Journal of Creative Technologies, 6.

Dodunski, J., & Khaliq, I. (2016). The Ethos Framework: Generating Contextually Linked Dynamic Quests.  The Journal of Creative Technologies, 6.

2016 Events

In 2016 the following events were held at Media Design School:

  • Virtual Reality IRL: a one-day seminar featuring New-Zealand based practioners and researchers at the forefront of augmented, virtual and mixed reality.
  • Careers Fair of the Future: a one-day symposium exploring the future of creative technologies and design jobs.
  • Introduction to Design Fiction: a evening talk and workshop focused on imagining design futures.

2016 Outputs

In 2016 faculty have published widely, presented at international conferences, and exhibited and screened their work. Highlights include:


Cowley, A. (2016) ‘Altered Egos: an interactive exhibition of illustration’. 12 November 2016 – 14 January 2017. Māngere Arts Centre, Auckland.


Baker, S. E. (2016) ‘Back to the future: feminist speculative design and alternative pasts’. Technicity, Temporality, Embodiment: The 10th International Conference. Bryon Bay, Australia.

Bayrak, A. T. (2016) ‘Balancing in exercise gaming: competitive exercise with heart rate scaling. IVCNZ 2016, New Zealand.

Browne, J. (2016) ‘Crossing the Divide: Interaction as a narrative device in transmedial storytelling’. Expanding Universes: Exploring Transmedial and Transfictional Ways of World Building Conference. Krakow, Poland.

Chooi, D. Y. L. (2016) ‘Reframing gay Asian male masculinity through bear art’. Gender and Diversity Research Symposium. AUT, Auckland.

Khaliq, I. (2016) ‘Reachability games revisited’. SOFTENG 2016. Lisbon, Portugal.


Baker, S. E. (2016) ‘A glamorous feminism by design’. Cultural Studies. Taylor Francis, London.

Hielkema, A. (2016) ‘Smart tools for smart recovery: the development of a motivational training aid to address issues related to athlete adherance to the current injury process’. AUT MA thesis, Auckland.

Dr Sarah Elsie Baker

Dr Sarah Elsie Baker is a Senior Lecturer (Master of Design) and Research Coordinator at Media Design School.

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